REQUIREMENTS: Compatible with iPhone, iPod touch, and iPad.
Requires iOS 4.2 or later.
This authorized version of HyperBowl for the iPhone and iPad is brought to you by one of the developers on the team that created the original arcade and attraction game over ten years ago. Swipe the screen to push the bowling ball around richly imaginative fantasy worlds Enjoy the scenery, but remember to head for the pins!
Play 1-4 players in the original Arcade Mode or quick-play with your Game Center account.
HD devices run the complete set of the original six lanes - Classic, Rome, Forest, High Seas, San Francisco and Tokyo. Older devices will run all lanes except San Francisco and Tokyo (and no rocking of the ship in High Seas).
***** Reviews on the Web *****
MacLife lists HyperBowl as one of the Greatest iPhone Apps of 2009 - "Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. The gameplay feels organic, with its beautiful outdoor themed bowling lanes."
SlapApp says "HyperBowl definitely portrays a retro arcade feel that’s consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer."
Smartphone Review - "HyperBowl is one wild bowling experience"
SmartAppDevelopers - "Easy to play yet challenging. Great setting design."
HowsMyApp rates HyperBowl 5/5 for Entertainment and Value.
Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version."
***** Game Info *****
Visit the game site http://hyperbowl3d.com/ more information and the Facebook page http://facebook.com/hyperbowl for the latest news.
HyperBowl is a trademark of Hyper Entertainment, Plc.
Credits: J. Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kanegishe, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, Phil Zucco
Special thanks to all our HyperBowl fans for game suggestions, debugging, and general enthusiasm. Become a fan on http://facebook.com/hyperbowl.
This version of HyperBowl is built with the Unity game engine and FontLibrary from MacXWare. Game Center plugin provided by Prime31 Studios and iTween library provided by Pixel Placement. Pause menu implemented with GUIKit001 from gameassets.net.
Yappler-Tags: 3D, bowling, fantasy, Unity, Classic, Rome, Forest, High Seas, San Francisco, Fugu Games
New background texture in the Forest lane. Fixed missing multiplayer scoreboards in the Arcade mode. Fixed colliders for subway entrances in the Tokyo lane.