REQUIREMENTS: Compatible with iPhone, iPod touch, and iPad.
Requires iOS 4.0 or later.
"If you are as old as i am and remember the classic Walker on the Amiga then this is pretty much like that game but obviously as it's 2011 it looks a whole load more impressive." 4/5 - iPhoneGamerUK.co.uk
"...iDamaged caters well to action and shoot ‘em up fans who are looking for gameplay depth..." 4/5 - iFanzine.com
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The cinematic soundtrack made by renown games composer Mattias Holmgren of MorningdewMedia could be straight out of a Jerry Bruckheimer movie.
iDamaged is compatible with iPhone 3G, 3GS, 4, 4S, iPad, iPad 2 and all iPod Touch devices running iOS 4.0 or later. iOS 5.0 recommended.
Game Center support via Leaderboards and achievements.
Earn points in the game by completing challenges and collecting points when playing. These points you can use to get some of these weapons or upgrade them:
Call in air strikes
iDamaged features also an upgradeable shield aswell as weapons coolant which will make you fire continuously for longer.
Upgrade wisely! We recommend that you upgrade your mini guns along with the weapon coolant first but the choice is yours:)
Each mission ends with an end boss battle.
Configurable touchscreen and tilt accelerometer controls to play to your liking with countless combinations you can adjust the controls to your preferred playing style!
This is our first game for iOS and we're still hard at work to bring you more missions and goodies in the form of future updates so keep checking and feel free to send us some feedback!
We will be releasing the editor in a future update and a way for you to alter all of the graphics in game so even non programmers will be able to modify the game to their liking!
Removed fire button entirely to cater for more casual players: now a touch anywhere on play area will not only move the reticule but also fire.
Robot is more visible now when shield is turned on, fixed for players that have low brightness settings who thought this was a bug.
Mines now require only 2 machine gun shots to kill instead of 10.
Now explicitly calibrates only when player pressed calibrate button in pause menu.
Removed donation dialog as it wasn't approved.
You can now sell weapons, shield and coolant back so you can get something else instead.
Added new help screen.
Collecting secondary weapons will result in showing of the instruction dialog how to use the secondary weapon. This can be turned off in the options.